Game Development Community

TGB 1.1.3 Package system

by Kevin James · in Torque Game Builder · 03/27/2007 (10:31 am) · 4 replies

I have a problem with my media project: some of my graphics and sound fail to display and play when executed from the package directory. However, the same project run from the editor shows everything as it should. What am I doing wrong?

Thanks

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#1
03/27/2007 (12:34 pm)
Are the files that are failing to display or play, actually in the packaged versions directory structure?
#2
03/27/2007 (6:07 pm)
One image that was MIA was named "X.png". It wasn't in the directory. Perhaps it got skipped because the name was only one character.

I renamed it "ecs.png", but have yet to test it.
#3
03/28/2007 (12:59 am)
I've experienced some problems regarding builds with TGB. Often the problem is the files not being copied to the directory structure. Not that often, some dso files are not the latest version. Cleaning dsos and doing it all again fixes it.

I've searched the forums, but never found any one else with the same problems, since fixing it is easy I never posted anything. Is this a recurring problem with other people?
#4
03/28/2007 (1:43 am)
Apparently there are some problems with the packaging system as it always missed out files on my side, so what i did was to compile the .dso and removed all the .cs and unneccessary files myself. takes time but at least it guarantees that i still have the files i need...