TGB Pro Worth It?
by John Shields · in Torque Game Builder · 03/23/2007 (1:50 pm) · 3 replies
I'm thinking about purchasing TGB Pro but I wanted to get people's thoughts if it is worth it. Let me say first that I understand the value of having the source code so that is not an issue but I'm more interested in people's experience with TGB.
- Do most people customize TGB to fit their games or does the base product meeting most people's needs for the most part?
- Is there people submitting Plug-Ins?
- Do most people customize TGB to fit their games or does the base product meeting most people's needs for the most part?
- Is there people submitting Plug-Ins?
#2
Without the source, you can't "extend" the engine, or utilize any of the 'add on' resources, such as the Database, Web Browser, Isometric, etc, etc resources that are coming out or have been released already.
I would err on the side of caution, and just get the source, if it's within your grasp -- if your struggling over the decision due to financial issues, I'm pretty sure that the upgrade from Non-Pro to Pro is just a price-difference payment ... but don't quote me on that :)
As for whether or not TGB is worth it, in general ... I absolutely believe so ... I've used many systems over the past few months, and I keep coming back to TGB because ... though it may not simplify some tasks, and it may be troublesome or full of hassle to do some things ... the overall power I have with TGB compared to other systems is unparalleled.
03/23/2007 (3:53 pm)
@John -- the functionalities that TGB comes with "out of the box" are sufficient to make some games, but not all games -- and even those games where not having the source is 'ok', you could benefit from having the source by gaining some performance when moving some lengthy torquescript code to C++ ... Without the source, you can't "extend" the engine, or utilize any of the 'add on' resources, such as the Database, Web Browser, Isometric, etc, etc resources that are coming out or have been released already.
I would err on the side of caution, and just get the source, if it's within your grasp -- if your struggling over the decision due to financial issues, I'm pretty sure that the upgrade from Non-Pro to Pro is just a price-difference payment ... but don't quote me on that :)
As for whether or not TGB is worth it, in general ... I absolutely believe so ... I've used many systems over the past few months, and I keep coming back to TGB because ... though it may not simplify some tasks, and it may be troublesome or full of hassle to do some things ... the overall power I have with TGB compared to other systems is unparalleled.
#3
@David B.- On the TGB page there is a link to TGB vs TGB Pro. One of the checks for Pro is plugins. I assumed this is other developers release their functionality into a Plugin model like Eclipse. I could be why off though...;)
@David H - I think you answer a bit of my question with the information about 'add on' resources. I assume that works just like the TGE resources?
Thank you both for your answers!
03/23/2007 (4:24 pm)
I think I'm going to pony up the extra money for the Pro license. I want the flexiblity if I ever get there.@David B.- On the TGB page there is a link to TGB vs TGB Pro. One of the checks for Pro is plugins. I assumed this is other developers release their functionality into a Plugin model like Eclipse. I could be why off though...;)
@David H - I think you answer a bit of my question with the information about 'add on' resources. I assume that works just like the TGE resources?
Thank you both for your answers!
Associate David Montgomery-Blake
David MontgomeryBlake
I'm not sure what you mean by plug-ins for it, but there are some packs being developed for it. There is also quite a bit of help on the C++ side.