Trouble building my project as a mac executable
by Michael White · in Game Design and Creative Issues · 03/20/2007 (1:50 pm) · 2 replies
I am having trouble building my project as a mac executable file from the Windows version of the TGB environment. I can build to a Windows EXE just fine but whenever I try to build a Mac version the builder runs into a fatal error that it can't recover from and the build fails. Does anyone know of this issue, or a solution?
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Associate David Montgomery-Blake
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