Game Development Community

Torque programmer wanted, paid position

by Dave Wishnowski · in Jobs · 03/20/2007 (10:31 am) · 0 replies

Vancouver, BC, developer looking for a game programmer with Torque experience. Main duties include shader related development on the engine side and working with 3D artists to develop shader related tools.

We are a well funded indy studio fortunate enough to be working on an original title that has already received attention from Gamespot and print media. We have a very large global fan base (our studio is literally wallpapered floor-to-ceiling with fan mail) and have generated a large amount of full price pre orders. It's a very fun studio to work at (sometimes too much fun!) and it's a very fun project to be working on.

This is a fully paid position. Salary negotiable depending on experience. You don't have to have shipped a dozen games for EA, you just have to be good at what you do and love doing it. As one of our crew members said, "I'd rather be a crew member on a pirate ship than a passenger on a cruise ship.'

Project site:
www.ProWrestlingX.com

Gamespot article:
http://www.gamespot.com/pc/action/prowrestlingx/news.html?sid=6130974&om_act=convert&om_clk=mostpop&tag=mostpop;title;1

Please reply with resume to:
Dave Wishnowski
Dave@ProWrestlingX.com