Looking for dedicated people (forming new team)
by Stan · in Jobs · 03/19/2007 (7:58 pm) · 3 replies
Hello my name is Stan
I am starting new project based of game called "Flashback - The Quest for Identity"
I am leaving the game play and plot exactly the same, but giving the game extime nextgen 2D makeover.
The game is for Xbox Live Arcade and PSP.
I am looking for team mates and freelancers.
Team: Someone who is dedicated, supporting and not a quitter. (Fair % sales off of final product.)
Freelancers: I will pay per work( per level, per object etc...) E-Mail me for more info. (credits in final product will not get any % from final product)
looking for:
Level Designers
2D/3D Animators/Character Designer
Prop Designers
Programmers
I will be using Torque Game Builder for Xbox Live Arcade
DGS_Stan@msn.com
I am starting new project based of game called "Flashback - The Quest for Identity"
I am leaving the game play and plot exactly the same, but giving the game extime nextgen 2D makeover.
The game is for Xbox Live Arcade and PSP.
I am looking for team mates and freelancers.
Team: Someone who is dedicated, supporting and not a quitter. (Fair % sales off of final product.)
Freelancers: I will pay per work( per level, per object etc...) E-Mail me for more info. (credits in final product will not get any % from final product)
looking for:
Level Designers
2D/3D Animators/Character Designer
Prop Designers
Programmers
I will be using Torque Game Builder for Xbox Live Arcade
DGS_Stan@msn.com
#2
http://www.garagegames.com/index.php?sec=mg&mod=marketplace&page=jobs
03/20/2007 (3:19 pm)
Yes, but there's a regular markeplace area of the site as well which might garner some hits-http://www.garagegames.com/index.php?sec=mg&mod=marketplace&page=jobs
#3
03/20/2007 (3:33 pm)
You have acquired the rights to the Fade to Black/Flashback intellectual property which would be a requirement for both XBLA and PSP publication. Sweet. Those were fun. Good luck with your project. I'm sure that if you could afford to pick up the licenses, the official PSP SDK and XBox 360 SDK weren't much of a problem, either.
Torque Owner Stan