Game Development Community

Revision Management

by Stuart Campbell · in Torque Game Engine · 06/25/2002 (9:52 pm) · 4 replies

Hello,

I have just begun delving into the source code of the Torque engine and adding a few features here and there.

I am worried that I am going to make changes to the engine and be locked into using that version of the engine that I have now while bug-fixes, etc, come out for other parts of the engine.

Is there someway to use CVS or another revision management system to compare my source code to the latest stable release via a dif type program?

Any help would be greatly appreciated. I am new to the revision management game.

Regards,
Stu

#1
06/25/2002 (10:09 pm)
Oddly enough, I'm working on a document that covers most of that by Tim's request. Hoping to have it done this week, time permitting.
#2
06/25/2002 (11:08 pm)
Here are some tools and tips concerning this problem... so don't worry, you're not alone! ;-))
#3
06/26/2002 (12:38 am)
Thanks for the forum thread, and I look forward to reading the document.

I can't believe how fast people reply on these forums, I appreciate the help.

Stuart
#4
06/26/2002 (4:27 am)
Yeah thats a big thing when thinking about stuff :-/