Revision Management
by Stuart Campbell · in Torque Game Engine · 06/25/2002 (9:52 pm) · 4 replies
Hello,
I have just begun delving into the source code of the Torque engine and adding a few features here and there.
I am worried that I am going to make changes to the engine and be locked into using that version of the engine that I have now while bug-fixes, etc, come out for other parts of the engine.
Is there someway to use CVS or another revision management system to compare my source code to the latest stable release via a dif type program?
Any help would be greatly appreciated. I am new to the revision management game.
Regards,
Stu
I have just begun delving into the source code of the Torque engine and adding a few features here and there.
I am worried that I am going to make changes to the engine and be locked into using that version of the engine that I have now while bug-fixes, etc, come out for other parts of the engine.
Is there someway to use CVS or another revision management system to compare my source code to the latest stable release via a dif type program?
Any help would be greatly appreciated. I am new to the revision management game.
Regards,
Stu
About the author
Torque Owner Jeremy Noetzelman