City models
by Ahmed@ · in General Discussion · 03/19/2007 (3:35 am) · 7 replies
Hi,
I'm looking for city models and found one from turbosquid for $450 which I'm considering:
http://www.turbosquid.com/FullPreview/Index.cfm/ID/230051/SID/236963/blFP/1
My questions are:
Has anybody tried to use this in torque (or similar cities from turbosquid)?
Are there any other cities that have been used in Torque?
I only found this: http://www.garagegames.com/mg/snapshot/view.php?qid=850
Thanks
I'm looking for city models and found one from turbosquid for $450 which I'm considering:
http://www.turbosquid.com/FullPreview/Index.cfm/ID/230051/SID/236963/blFP/1
My questions are:
Has anybody tried to use this in torque (or similar cities from turbosquid)?
Are there any other cities that have been used in Torque?
I only found this: http://www.garagegames.com/mg/snapshot/view.php?qid=850
Thanks
#2
03/19/2007 (3:48 am)
Hey, check also www.3drt.com. They have nice city sets and currently do also Torque exports (at least in DTS).
#3
www.garagegames.com/mg/forums/result.thread.php?qt=59322
03/19/2007 (4:18 am)
@Portalguy, send me an email telling me what you need. I can build some city models for you in .dif. I've been wanting to tackle a city pack anyway. You can see some of my most recent work at the following link:www.garagegames.com/mg/forums/result.thread.php?qt=59322
#4
@Brian - I would love to see a building content pack from you, that is a very cool looking building, and buildings like that will fit nicely in a future project I have planned. :)
03/19/2007 (6:40 am)
@Portalguy, I have purchased 2 or 3 building/street packs from http://www.3d-diggers.de/ and it turned out pretty good. Stupid conversion rate hit me in the gut, but it wasn't a bad deal in the end. @Brian - I would love to see a building content pack from you, that is a very cool looking building, and buildings like that will fit nicely in a future project I have planned. :)
#5

Im currently working on a city pack featuring houses, warehouses, shops etc
Steve
03/19/2007 (1:43 pm)

Im currently working on a city pack featuring houses, warehouses, shops etc
Steve
#6
@Brian thanks for the offer. The project I'm considering will eventually be about a real location in Dubai which I want to reconstruct. For the moment I'm going to use any ready made city models. I like the one suggested by Martin Schultz.
03/20/2007 (1:10 pm)
Thanks for the help guys.@Brian thanks for the offer. The project I'm considering will eventually be about a real location in Dubai which I want to reconstruct. For the moment I'm going to use any ready made city models. I like the one suggested by Martin Schultz.
#7
I know they were only providing them on request and per building.
03/20/2007 (1:14 pm)
3DRT stuff is looking good, but beware their buildings are lacking collision boxes for TGE/TGEA...I know they were only providing them on request and per building.
Torque Owner Very Interactive Person
You can also forget about making a .dif file from this (or at least not without a lot of work). But if you just want .dts models, then you can export those building seperately. I think that model is worth its price, but I'm not sure how usefull it would be for use in Torque. Depends what type of game you are making.
The second link, the snapshot, was made using .dif files by the way.