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TGEA bloom vs TGE Bloom

by Thanhda Tie · in Torque Game Engine Advanced · 03/18/2007 (9:16 pm) · 3 replies

Why does TGEA bloom not look as good in compared to TGE's Bloom(CG/GLSL). i mean it just doesnt look like a full scene bloom.

TGE:A Bloom
i126.photobucket.com/albums/p117/seijisota/bloom/screenshot_003-00001.pngi126.photobucket.com/albums/p117/seijisota/bloom/screenshot_001-00002.png


TGE:CG Bloom
i126.photobucket.com/albums/p117/seijisota/bloom/screenshot_002-00001_old.pngi126.photobucket.com/albums/p117/seijisota/TGE/screenshot_019-00015.jpg

About the author

Digital Shock President & CEO, Thanhda's main role is to direct the business development team, and all other technical development. Thanhda began as a business relations manager & programmer, and has since worked on many projects.


#1
03/19/2007 (12:39 am)
You have to really tweak TGEA's bloom to get the right look for the scene.
#2
03/19/2007 (1:52 am)
You got to be kidding?

www.vgcats.com/comics/images/070119.jpg
#3
03/19/2007 (9:30 am)
There are some bloom settings. It looks like your Bloom Cutoff is way too low (its 0.5 by default in TGEA, which is way too low). Try upping your Bloom Cutoff, and turning down your Bloom effect.

tdn.garagegames.com/wiki/TorqueShaderEngine/LightingSystem/High_Dynamic_Range_Li...