TGEA: How do I turn this thing off?
by Edmund Burke · in Torque Game Engine Advanced · 03/18/2007 (6:30 pm) · 4 replies
When I run any TGEA program, press F11, then select File -> Quit, the TGEA display screen stays on. There is no longer access to F11, but F10 works. The problem is there is no way to close the screen without using Task Manager.
I have tried ESC, Alt X, etc to no avail.
This has got to be easy, but there is no documentation available on how to actually use this software and the system blocks me from accessing the TGE documentation.
Just a funny note: There is a subdirectory call Documentation in the downloaded software that has no documentation at all, not even a README.TXT.
I have tried ESC, Alt X, etc to no avail.
This has got to be easy, but there is no documentation available on how to actually use this software and the system blocks me from accessing the TGE documentation.
Just a funny note: There is a subdirectory call Documentation in the downloaded software that has no documentation at all, not even a README.TXT.
#2
03/19/2007 (9:50 am)
When you quit using the mission editor, it simply unloads that mission file. For any build that doesn't use a "main menu" as an entry point this will take you back to an "empty" screen that is normally used just for loading. If you need to exit and re-enter the mission file a lot I would suggest creating a menu where you can quit the engine or re-enter your mission. Find the script call when a client leaves the mission/server then push() the GUI onto the canvas.
#3
Anyway, in MS4 there was a doc directory and in the doc\doxygen\html\ directory is a file called "doxygen.html.cfg" which is the Doxygen configuration file. By down loading the Doxygen program and running it using the doxygen.html.cfg configuration file, Doxygen will create a "documentation" directory that contains documentation for the engine as html files. Doxygen does this by searching the engine directory for every .TXT and .H file and reading the doxygen formating commands from them and creates html files from this formatting.
How to Regenerate the Torque Engine Reference
http://www.garagegames.com/docs/tge/general/ch06s12.php
03/19/2007 (11:56 am)
About the "documentation" directory - Usually as part of a release there will be a "doc" directory, but Ooops I just noticed that my TGEA R1 doesn't seem to have a doc directory.Anyway, in MS4 there was a doc directory and in the doc\doxygen\html\ directory is a file called "doxygen.html.cfg" which is the Doxygen configuration file. By down loading the Doxygen program and running it using the doxygen.html.cfg configuration file, Doxygen will create a "documentation" directory that contains documentation for the engine as html files. Doxygen does this by searching the engine directory for every .TXT and .H file and reading the doxygen formating commands from them and creates html files from this formatting.
How to Regenerate the Torque Engine Reference
http://www.garagegames.com/docs/tge/general/ch06s12.php
#4
Note: Rick has unblocked the access to the Torque documentation online, so I now can check it first.
03/19/2007 (5:22 pm)
Thank you all. Your suggestions have been accurate and very helpful.Note: Rick has unblocked the access to the Torque documentation online, so I now can check it first.
Torque 3D Owner Phil Carlisle
You can also map a key to that so it exits immediately.
Its probably a bug that F11 doesnt exit when you select file->quit, but its not fatal, just dont select that, press F11 again and then quit using escape.