Commercial license for XNA XB360
by Jason Rodriguez · in Torque Game Builder · 03/18/2007 (2:45 pm) · 1 replies
I wanted to know which product would better suit my needs. I am an XNA member, and I want to use the torque engine. I enjoyed using the demo, but I'm still not sure which product to purchase. I have my own company, and we want to start game development. I was thiniking we should go with TGBP, but is this one compatible out of the box with XNA? Will I need a separate license for TX, or will TGBP be enough? I just want to make sure I have the best tools using the least amount of money. We're a small company, and we want to definately use the Torque engine. Is it better just to get TX or TGBP for XB360 XNA develpoment?
About the author
Associate Joseph Euan
When you buy TGB you just get access to "TGB Editors for Torque X" via the download link on the my account page.
The thing TGB Pro gives you is the source to TGB, which has different code from Torque X iirc
more info here www.garagegames.com/products/torque/x/