Game Development Community

TGBX window not displaying on Windows Vista

by Philip Ortiz · in Torque X 2D · 03/17/2007 (8:42 pm) · 10 replies

I recently installed Windows Vista and installed all the apps required for Torque X. Somehow the window for Torque X is not appearing on my screen. If I highlight the TorqueX Game Builder tab on the taskbar, it displays a tiny window with the Torque X editor in it. But even if I select it, Torque X doesn't seem to appear onscreen.

I'm also getting the same issue with Torque Game Builder. Right now I'm downloading a driver for the ATI videocard in this system but I'm not sure yet if it will resolve this problem. Are there any other solutions for this issue? (i'll post again if the updated driver will fix the problem, to help others who might have this problem also. I couldn't find any other topics related to my issue on the board)

EDIT: I found out that I can run the programs in Visual C# like Torque Combat when I build the programs there....if I load XNA Game studio express, then create a 'torque combat' project, I am able to successfully build the program and have it displayed onscreen.

However, TGBX does not display onscreen at all. It only appears on the taskbar as one of the tabs but the window for TGBX is nowhere to be found.

#1
03/17/2007 (9:01 pm)
I had the same problem. Except for me, it seemed to be because I changed the res to that of my monitor and had the side bar marked as always on top.
What i'm guessing is that when you open programs with the side bar on top, it only opens the window to where the sidebar starts. And since that isn't your true monitor res, it makes it not come up.

Seems wierd and all, but when i unistalled it, and changed my sidebar back to not always being on top and installed it again, it worked fine.

Edit:
Also, during that time, i changed the default nvidia drivers to the newest beta drivers for Vista. I don't know if that made a difference or not

REEDIT:
It does have to do with the side bar. I just clicked on the top of the side bar, went to properties and marked it as aways on top, and it now longer comes up, just sits there in the bottom bar.
So I'd suggest going to properties and making sure that the 'always on top' check box is off
#2
03/17/2007 (9:26 pm)
I tried changing the options in the sidebar; originally 'always on top' was not checked. I checked it and tried the program but it didn't work. I tried unchecking it again, and it still doesn't work...

Right now the system is installing the latest ATI driver *crosses fingers*
#3
03/17/2007 (9:40 pm)
I just installed the latest ATI drivers for my system (catalyst driver + southbridge driver). I am still unable to see the TGBX window or the TGB window. :(
#4
03/17/2007 (9:46 pm)
I think I solved it. I was able to get the TGB window to appear but it only appears when the desktop resolution is set to 800x600. My display is a widescreen monitor which I prefer setting to 1440x800. Is there a way to get it to display at this resolution?
#5
03/17/2007 (10:01 pm)
Hi Philip. I'm looking into these issues and will get back to you as soon as I can - probably some time on monday I hope. Thanks for your patience in the meantime!
#6
03/18/2007 (1:09 am)
Hi Philip,
Here's my fix:
http://www.garagegames.com/mg/forums/result.thread.php?qt=58326

Basically once you get it to properly show up on the screen, you can re-adjust it's resolution in
edit->preferences
#7
03/18/2007 (4:02 am)
Jeremy,

Your post here was very helpful....it worked to fix Torque X, and works with TGB as well. Thanks a lot!!!

Quote:
Since support came back with no help what so ever.
I spent a few hours figuring out what I could.
SPY++ showed that the window was being moved to offscreen, actually below the taskbar for some reason.

I was going to write a small C++ app to move the window to see if that helped, but first I tried some of the compatability options.

Right Click on the shortcut -> Select Properties -> Select Compatability -> check "Run in 640x480 screen resolution"

Click OK then run Torque Game Builder.

It should still not show up, close it.

Go back to the shortcut properties, disable the run in 640x480 screen resolution

Run it again, you should see it in the center of the screen .. in a small (I presume 640x480 sized) window .. which you can now change the window settings etc..

I'm convinced it's a bug in the initial positioning of the window for Widescreen resolutions, I don't have the code so I have no idea.

I hope this helps you Mike, and anyone else who may have this problem in the future.

-jeremy

Kenneth,

Thanks for the reply! I'm looking forward to seeing the latest build of Torque X soon :)
#8
03/19/2007 (10:51 am)
Nice Jeremy, thanks for posting that fix! I will see about logging a bug to get a more permanent solution to this. Glad it's now working for you Philip :)
#9
03/29/2007 (8:25 pm)
How do you chagne the size of the window? I followed the same steps but now the window is stuck at 640x480 which is a bit hard to use.

The only option in Edit->Preferences is Design Resolution which doesnt seem to have any effect at all.
#10
03/30/2007 (7:31 am)
Hit ~ to open the console and type:

setres(1024, 768);

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