Another .dif
by Brian -Cybore- Smith · in Game Design and Creative Issues · 03/16/2007 (6:07 pm) · 5 replies
Almost there....
#2
There are still a few things to do in order to finish it. I need to build the windows in .dts, for tranparency. Then set up the lighting inside, and a few other things.
03/17/2007 (9:34 am)
Thanks Dan, here is a screenie of what it looks like upon entering from the front.There are still a few things to do in order to finish it. I need to build the windows in .dts, for tranparency. Then set up the lighting inside, and a few other things.
#3
03/17/2007 (5:07 pm)
Did you make this as 1 dif or several? I've tried making a big dif, but it crashed on exporting, and I had to break it up into 2 dif's.
#4
03/17/2007 (5:14 pm)
I made it in one .dif. I'm using CShop4.1
#5
I really hated Quark at first, but after using it for a while, it's not so bad. But I will check out the Cshop demo and see if I like it.
That is a most excellent looking .dif btw.
03/17/2007 (9:52 pm)
Ahhh...., I was thinking about getting that, but I was waiting for Constructor. :(I really hated Quark at first, but after using it for a while, it's not so bad. But I will check out the Cshop demo and see if I like it.
That is a most excellent looking .dif btw.
Torque 3D Owner Dan Keller
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