Game Development Community

Loscol

by Richard_H · in Artist Corner · 03/16/2007 (6:03 am) · 5 replies

I've made a very simple object in blender, a rectangular prism, I textured it then made three copies and set them up to be the collision mesh (parented under Collision0), the bounds (just named Bounds), and the los collision (parented under LOSCol1).
So far when I export it the texture, player collision, and bounds work, but bullets travel right through it.
You can find my log file at rafb.net/p/jFWI2C85.html.
Does anyone know what's wrong?

#1
03/16/2007 (8:06 am)
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#2
03/17/2007 (7:12 am)
I got a new version and changed the node to LOSCOLLISION0 and it worked, but my newest piece won't work. It's really simple and can be download at www.box.net/shared/aujgl52uls.
If you can get it to work, feel free to use it, as long as you tell me what I did wrong.
#3
03/17/2007 (7:33 am)
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#4
03/17/2007 (7:53 am)
Oh, thanks!
I can't believe I didn't realized that!
Is there a limit for the number of Meshs are parent under LOSCOLLION0?
#5
03/17/2007 (7:56 am)
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