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Following

by Steven Doxey · in Technical Issues · 03/13/2007 (5:08 pm) · 5 replies

How can I get an object to follow the player object? We would like to have an animal follow our character around when it is hit by a charming attack. It is for a platformer game. We don't have any jumping mechanic, so the animal would just have to follow the main character across platforms and up either ramps or ladders.

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  • #1
    03/27/2007 (8:58 pm)
    Sorry to post without a detailed answer, but I'm interested. Are you using TGE or TGB?

    Presumeably we're talking about a bot, essentially, here. The tricky bit would be navigating obstacles...but again that would depend on whether we're talking 2d or 3d. 2d, you might get away with A* path finding or something like that.
    #2
    03/27/2007 (9:35 pm)
    A simple way for TGE is the .setMoveDestination(%playeryouwanttofollow); and keep rescheduling it. Allthough like Lee said navigating obstacles is tougher.
    #3
    03/28/2007 (1:21 pm)
    Thanks for the replies. I'm using TGB, Lee. Does .setMoveDestination(%playeryouwanttofollow) work for TGB as well Christian?
    #4
    03/28/2007 (1:22 pm)
    Sorry, i've never used TGB. Hoefully someone else will know that one.
    #5
    03/29/2007 (12:42 pm)
    Try it and let us know!!