Unique Missions for Each Player
by Matt Huston · in Torque Game Engine · 03/13/2007 (8:18 am) · 0 replies
I am developing a game that requires each client to have their own unique Mission (It's a strategy game). I am at the early point of thinking this through and was wondering if anyone else has ever done anything like this in TGE/TGEA?
My best example would be in SimCity, if you were to play it multiplayer, each player would have their own scene for their own city.
My best example would be in SimCity, if you were to play it multiplayer, each player would have their own scene for their own city.
About the author
www.atomicbanzai.com