Game Development Community

Inhouse game artist 17yrs experience thinking of going freelance

by Pixelworlde · in Jobs · 03/11/2007 (4:48 pm) · 0 replies

Hi

Been an inhouse game artist for 17 years in senior roles, thinking of going freelance so am putting the feelers out!

Worked on almost 30 titles (multi formats) including several No.1 AAA hits, on most systems since the late 80's including:
Xbox 360, Xbox, PS2, Playstation, PC, Arcade Coin-Op, Nintendo SNES, Sega Megadrive, Atari, Amiga.

Some of my titles include:
Crackdown (Xbox360), Driver (Playstation), Deltaforce Black Hawk Down (PC), Medal of Honor (PS2), Comanche (PC) etc.

Specialised in environments for several years but have experience with pretty much all aspects of game art development including pixel work.

Im interested to hear from anyone, and please dont be put off by thinking Im too expensive, Im open to all enquiries.

My website is:

http://www.pixelworlde.com

And I can be contacted through there or my profile on garagegames.

Cheers.

About the author

Recent Threads