Death animation rotation / sidestep issues
by Bret Snyder · in Torque Game Engine · 03/10/2007 (6:25 am) · 1 replies
I was able to actually get the death animation functioning after looking through several forum threads. It no longer crashes, but when my character does die, he doesn't rotate correctly to conform to the ground. Instead of rotating correctly by falling forward, he falls backward and even at that, only at a slight angle. He dies at about a 25 degree angle.
The second character issue I'm running into deals with the reverse animation of the sidestep. Is there anything special that must be done in order for this animation to play in reverse? Currently, pressing A and D play the same animation.
The second character issue I'm running into deals with the reverse animation of the sidestep. Is there anything special that must be done in order for this animation to play in reverse? Currently, pressing A and D play the same animation.
About the author
Torque Owner Bret Snyder