Game Development Community

Some questions about compress folders in ZIP.

by Javier Canon · in Torque Game Engine · 03/08/2007 (8:48 am) · 2 replies

Hi, i have some question about compress my folders for head 1.42 :

1. What programs to compress to zip is the most compatible with tge ?
2. what is the correct version of the zip file? 1.0 2.0 for dos for windows... etc...
3. I can compress to max ratio, or only standard or no compression....?
4. the problems for read .ogg files from zip is fixed in this head ? (1.42)
5. other common problems or mistakes?

thanks in advance...

#1
03/08/2007 (10:13 am)
1. WinZip/WinRar or pkzipc (win32 console application) is fine.
2. see "Standard Zip Encryption" resource
3. I'm using MAX compression - it works fine
4. works for me, see some fixes:
www.garagegames.com/mg/forums/result.thread.php?qt=52509
www.garagegames.com/mg/forums/result.thread.php?qt=57729

I've integrated resource + two fixes = no any problems for me.

Keep in mind, that if you have
starter.fps/data/* files
AND
starter.fps/data.zip
The engine will look in both - the folder itself and zip file (taking it as a virtual folder).

edit: links
#2
03/11/2007 (10:11 pm)
Thanks bank, i try with winrar 3.3 and dont work for me. I try with 7-zip and working, now i need to check the fixes...