Game Development Community

Crash after deleteDataBlocks()

by Jari · in Torque Game Engine · 03/08/2007 (5:57 am) · 0 replies

Hi,
when I end the mission in v1.5 TGE there's a crash some where in the particle code of the engine after the deleteDataBlocks() has been called from script. I wont point out the crash point because it's irrellevant because the crash obviously happens in the particle system when all the particle datablocks have been deleted but their emitters are not. So they refer to deleted particle datablock's with pointers.

Well now this bug is reported, I hope some one can fix it...

Thanks.