Quark
by iTech · in Marble Blast · 03/07/2007 (6:51 am) · 9 replies
Why isn't QuArK avalable for mac? I have a mac, and I think it is unfair that only windows users get to use it.
#2
Besides, QuArK itself cannot be ran on PC because of the different codes that run it. Some PC codes run for PC only and not on MAC.
03/07/2007 (12:24 pm)
The MAC equilavent to QuArK is Quiver, but don't get excited as it's an old version that is not supported by Marble Blast and thus you can't use it. Needless to say I don't think it's available anywhere. The closest thing right now for MAC/PC is Constructor, but it's going to cost money. I heard of $60-$80, but it's way better than QuArK. Constructor is incomplete, either, and I don't know of the release date, if any, for it.Besides, QuArK itself cannot be ran on PC because of the different codes that run it. Some PC codes run for PC only and not on MAC.
#3
You mean mac, right?
03/07/2007 (3:39 pm)
I tried to download Quiver, and it was a dead link.Quote:...QuArK itself cannot be ran on PC...
You mean mac, right?
#4
03/08/2007 (12:25 pm)
Meant MAC, sorry.
#5
btw, I heard on the Constructor thread (from an employee) that it should be coming within 6 months, I believe. :D
03/08/2007 (3:33 pm)
Quiver sucks. You need OS 9, and it doesn't work.btw, I heard on the Constructor thread (from an employee) that it should be coming within 6 months, I believe. :D
#6
QuArK was developed with a code called Pascal, I believe??? Oh, geesh, I don't remember. Anyway, whatever the name fo the code, it doesn't port easy to the Mac platform(if it ports at all). Hence, no one is going to take up the endeavor to do so.
My advice is: Don't wait for QuArK to port. Do wait for Constructor which should integrate well with Torque games(whether you are modding or making you own game).
'nother option: Get bootcamp for Mac and run Windows on Intel Mac. Not a good solution, but it should work.
Finally, buy a cheap PC to run QuArK for the purpose of creating interiors.
Good luck.
03/09/2007 (1:42 am)
Matan is right. QuArK was developed with a code called Pascal, I believe??? Oh, geesh, I don't remember. Anyway, whatever the name fo the code, it doesn't port easy to the Mac platform(if it ports at all). Hence, no one is going to take up the endeavor to do so.
My advice is: Don't wait for QuArK to port. Do wait for Constructor which should integrate well with Torque games(whether you are modding or making you own game).
'nother option: Get bootcamp for Mac and run Windows on Intel Mac. Not a good solution, but it should work.
Finally, buy a cheap PC to run QuArK for the purpose of creating interiors.
Good luck.
#7
03/09/2007 (6:51 pm)
If you are on the same network, you can work on the Windows from the mac
#8
03/10/2007 (6:03 am)
I can't run bootcamp on my mac because mine is a powerpc mac. bootcamp is only avalable bor intel.
#9
Well unless you have a windows, you are out of luck.
03/10/2007 (8:42 pm)
Quote:Get bootcamp for Mac and run Windows on Intel Mac.
Well unless you have a windows, you are out of luck.
Torque Owner Homsar Walker