Game Development Community

TGEA Beam Weapon

by UCF_Student (#0051) · in Torque Game Engine Advanced · 03/05/2007 (3:33 pm) · 1 replies

Hey has anyone been able to get a beam type weapon into TGEA, I've seen them implemented in the TGE. But now that we aren't using open gl, i just wanted to see if anyone has figured this out.

thanks

#1
03/05/2007 (3:51 pm)
The math should be the same. All you would need to translate over are the draw calls and most of those should be straight forward enough.

If you look around I believe there are several resources on the site that implement beam like weapons.