Assigning sounds to keypresses?
by Eric Rea · in Torque Game Engine · 03/02/2007 (6:35 pm) · 23 replies
Hello, this is my first time posting and i just wanted to start by saying what a wonderful community you have here. i have rescently bought TGE and played some in TGB but i have very little scripting knowledge... with that said i am wondering if there is an easy way to assign custom sounds to keypresses in either tgb or tge?
example: ingame a player can hit any number key from 1-10 and a different custom sound plays.
anyone have any ideas? please keep in mind i am an artist with little to no scriting knowledge!
thanks in advance!
- eric
example: ingame a player can hit any number key from 1-10 and a different custom sound plays.
anyone have any ideas? please keep in mind i am an artist with little to no scriting knowledge!
thanks in advance!
- eric
#22
03/17/2007 (6:06 pm)
Yea.. i noticed that as well. still no dice. did you notice that bit on the init.cs file about the openal driver? think that might be an issue?
#23
03/17/2007 (6:09 pm)
Yea.. i noticed that as well. still no dice. did you notice that bit on the init.cs file about the openal driver? think that might be an issue?
Torque Owner Tim Heldna
Aside from that it all looks good.