Milkshape and Ken Finney's skeleton
by W. Wood Harter · in Artist Corner · 02/26/2007 (4:15 pm) · 1 replies
I've been working on animated models with Milkshape (1.7.10) and reading Ken Finney's book. When I loaded his skeleton.ms3d file I found that all the joints are just a jumble near the origin.
Here is a screenshot: www.gamedev360.com/images/tmp/skelscreen1.jpg
Does anyone have any ideas as to what I'm doing wrong. Probably something simple.
Thanks,
Wood
Here is a screenshot: www.gamedev360.com/images/tmp/skelscreen1.jpg
Does anyone have any ideas as to what I'm doing wrong. Probably something simple.
Thanks,
Wood
W. Wood Harter
To fix this you have to change the Joint Size to something like 0.01. This is on the File/Preferences/Misc Tab.
Wood