Fish Tut Miss Typo
by Sventhors · in Torque Game Builder · 02/24/2007 (9:02 am) · 1 replies
I was wondering if there is miss typo in Fish tutorial, in the directions.
or do we have to figure it out. I figured it out. yeah:) By going to the
next section of tutrioals.
In the 6.1 Come in at a Random Position.
In the directions it says this.
should the code say(was this left out %this.setPositionY(getRandom(-35, 25));):
sorry for bad english, english not first lanugage
or do we have to figure it out. I figured it out. yeah:) By going to the
next section of tutrioals.
In the 6.1 Come in at a Random Position.
In the directions it says this.
Quote:We need to add a call to both the "left" and "right" responses. This call will set the fish's Y position in a random number between the top of the level and just above the ground. Make your function look like this.
function FishClass::onWorldLimit(%this, %mode, %limit)
{
switch$ (%limit)
{
case "left":
%this.setLinearVelocityX(20);
%this.setFlipX(false);
case "right":
%this.setLinearVelocityX(-20);
%this.setFlipX(true);
}
}should the code say(was this left out %this.setPositionY(getRandom(-35, 25));):
function FishClass::onWorldLimit(%this, %mode, %limit)
{
switch$ (%limit)
{
case "left":
%this.setLinearVelocityX(20);
%this.setFlipX(false);
%this.setPositionY(getRandom(-35, 25));//was this left out?
case "right":
%this.setLinearVelocityX(-20);
%this.setFlipX(true);
%this.setPositionY(getRandom(-35, 25));//was this left out?
}
}sorry for bad english, english not first lanugage
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Torque 3D Owner James Bond