Game Development Community

Protect Files

by Emerson Gresoski · in Torque Game Engine · 02/23/2007 (5:26 am) · 1 replies

Hi, how to proctect the media (3d objects, textures, sounds, etc.) of the games?

#1
02/23/2007 (6:23 am)
Molebox (Pro) is a way.
But there is as well an ecryption resource you can add to your project.