Game Development Community

Printing Text

by Shiraz · in Torque X 2D · 02/20/2007 (11:10 pm) · 21 replies

I'm trying to print the prompt for the score on the screen. I used the statement...

DrawUtil.JustifiedText(ResourceManager.Instance.LoadFont("arial22"), new Vector2(0.0f, 0.0f), new SizeF(100f, 100f), TextAlignment.JustifyLeft, Color.White, "Score");

to try displaying something at the center of the screen. It compiles and runs but the text isn't there. Any ideas?
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#21
05/08/2007 (12:20 pm)
Quote:On the printing text subject...has anyone gotten the new bitmap font template thing in the XNA refresh to work?

I second that josh
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