Awol Water
by James Bond · in Torque Game Engine Advanced · 02/20/2007 (8:31 am) · 4 replies
I am having a problem with water. I set up a new mission. Then added a water block. Unfortunatly the water seems to just disapear when i view it from certain angles. but re appears when I turn back. Is there a work around for this?
About the author
#2
02/20/2007 (12:24 pm)
Ok thanks that would be great.
#3
WaterBlock::onAdd()
change
to
Works for me
02/20/2007 (12:31 pm)
Ah ha got it:WaterBlock::onAdd()
change
resetWorldBox();
addToScene();to
resetWorldBox();
if(!mRemoveWetEdges)
{
setGlobalBounds();
}
addToScene();Works for me
#4
02/20/2007 (12:34 pm)
*Obviously that doesnt work in TGEA but it does in TGE, just to set you on the right track
Torque Owner Skylar Kelty
SkylarK
// Why is this here??? -- some name
Anyways its needs to be uncommented
Im trying to find the code, ill let you know