Game Development Community

Disable particle/layer warning after moving, sizing, etc

by Oliver Rendelmann - DerR · in Torque Game Builder · 02/19/2007 (11:58 am) · 2 replies

The warning saying that there are unsaved tile layers / particle effects pops up even if you just move the or size the objects. I think this is not necessary because that sort of information gets stored in level file and not in the tile layer / effect itself.

#1
02/19/2007 (8:50 pm)
@Oliver -- it is a generic 'catch all' warning, if the level builder makes any changes to these objects, it effectively prompts to save changes -- you can probably tweak this by editting the level builder code yourself, but I doubt they'll remove it as there are currently some glitches with how it works -- if you do some searching, you'll find a few people who have mentioned "loss of work" being an issue when it comes to tile layers -- simply because the level builder did not prompt them, or failed to save properly --
#2
02/19/2007 (11:11 pm)
Ah all right. :-) I have never experienced anything like that with tile layers, though at other points like collision setups or object sizing.