Crashed attempting to run at unsupported Res
by James Spellman · in Torque Game Engine Advanced · 02/12/2007 (2:20 pm) · 0 replies
I ran the examples at 1600x1200x32 Full-Screen on my desktop, Zipped up the project and tried it on my laptop. It crashed, but not gracefully.
I had a couple co-workers try it and they both crashed too in different ways (from what they tell me). I thought it would be more elegant than that and downgrade or something.
I've not looked to see what the TGE behavior is.
I had a couple co-workers try it and they both crashed too in different ways (from what they tell me). I thought it would be more elegant than that and downgrade or something.
I've not looked to see what the TGE behavior is.