Game Development Community

Ingame Audio Recording

by Eric Robinson · in Torque Game Builder · 02/01/2007 (4:24 pm) · 0 replies

Does anyone know of a resource or 'a good starting point' for getting audio-recording capabilities into TGB? Filetype doesn't matter and low quality is just-as-peachy.

So far I've found XML, TextObject (not needed with 1.1.3+), and AudioPlayback resources that have saved my behind tons of man hours of coding. Anyone got anything good to add to the list for AudioRecording?