Ingame Audio Recording
by Eric Robinson · in Torque Game Builder · 02/01/2007 (4:24 pm) · 0 replies
Does anyone know of a resource or 'a good starting point' for getting audio-recording capabilities into TGB? Filetype doesn't matter and low quality is just-as-peachy.
So far I've found XML, TextObject (not needed with 1.1.3+), and AudioPlayback resources that have saved my behind tons of man hours of coding. Anyone got anything good to add to the list for AudioRecording?
So far I've found XML, TextObject (not needed with 1.1.3+), and AudioPlayback resources that have saved my behind tons of man hours of coding. Anyone got anything good to add to the list for AudioRecording?