Game Development Community

No warning about texture ram usage

by Phil Carlisle · in Torque Game Engine Advanced · 02/01/2007 (2:28 pm) · 2 replies

More of a feature request than anything else.

Can we have something that complains if too much texture ram is being used for materials? What I mean is that I have a scene on a 128 meg card thats starting to crawl and it'd be nice to get complains about texture mem if thats the cause (so we can fix it in the art).

I've not 100% sorted out wether it is that, but on my new PC it doesnt chug and the gfx card is an 8800gtx, so I've got to imagine mem has some part in it.

#1
02/01/2007 (4:27 pm)
Turn on the Debug Library in the DirectX SDK Control Panel. Set warnings to full. You'll get plenty of warnings in your output window in addition to the super slow framerate.
#2
02/02/2007 (2:10 pm)
Thanks Brian, thats great for me, but I think it'd be nice for newer developers to get a friendly warning from the console to the effect "YOU are using too much texture memory idiot" or the like :)