Network Crashes
by Dave Anderson · in Technical Issues · 01/27/2007 (8:29 am) · 1 replies
I'm using Ken Finney's book (3D Game Programming All in One, 2nd ed) on Torque in a classroom. My students brought up the Ork Village demo game that came with his book (my system was the server, and everyone else was connecting to it). Most of the 20 students had it running just fine right away. But a few of the computers (Dell PCs) exhibited strange behavior, apparently crashing - the demo simply vanished, leaving just the desktop. These same students would then try it again, and on the second or third try, they were running properly.
I'd like to know what the problem is, and how to avoid it in the future. Any suggestions?
I'd like to know what the problem is, and how to avoid it in the future. Any suggestions?
About the author
I teach game development and video at Holyoke Community College in western Mass. Previously, I spent 20 years as a software engineer in television and multimedia. I hold an M.A. in Education, and am a writer of educational materials.
Torque 3D Owner Stephen Zepp
Note: OEM drivers are almost never the way to go with OpenGL based software--they are almost always deficient in OpenGL requirements. Best to go to the card manufacturer.