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Projectile Calculate Impact..

by ShadowKiller · in Torque Game Engine · 01/27/2007 (3:32 am) · 1 replies

Hello, i have this problem for awhile now if i fire a certain weapon ad a enemy AI it spams my console with this:
"Projectile::calculateImpact: this function is (essentially) pure virtual. Should never be called"
has any1 met this before? or know howto fix this? ive searched every lil bit of code but found nothin like it..
please help me im despered :(

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  • #1
    01/27/2007 (5:06 am)
    Interesting. calculateImpact is unused and should not be called. Even if you do call it, it will not do anything else than return false.

    Actually, there is no references to it anywhere so it can not be called unless you fiddled around with the source.