Game Development Community

IFL support in Blender

by Vashner · in Artist Corner · 01/20/2007 (1:26 am) · 0 replies

I noticed the exporter matrix lists IFL as not supported.

Have been looking for a way to hot swap TGEA shader materials.

Just ran across IFL. For one I really have never seen a working example of it.

Does anyone know of one? I guess you can change the texture(s) with IFL?


Any advice, input or info welcome please.