How should I trigger the animation?
by Jane Austen · in Torque Game Engine · 06/10/2002 (2:15 am) · 1 replies
Greetings!
This might be a silly question.
I want to make a door and when I approach the door, it opens automatically, and when I leave the door for a specific distance, it closes.
I have made the dts object and dsqs, but I don't know what object should I use, and how to trigger the animation.
I checked the code of example and rw, but it seems only player animations are implemented. So how should I do this?
Thank you in advance!!!
This might be a silly question.
I want to make a door and when I approach the door, it opens automatically, and when I leave the door for a specific distance, it closes.
I have made the dts object and dsqs, but I don't know what object should I use, and how to trigger the animation.
I checked the code of example and rw, but it seems only player animations are implemented. So how should I do this?
Thank you in advance!!!
Torque Owner Desmond Fletcher
fletcher
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=1522