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Are 2d sprite characters possible in 3D Torque?

by boxsmiley · in Artist Corner · 01/10/2007 (12:07 am) · 1 replies

If I was trying to create a game like Final Fantasy Tactics, where the floor is 3D, but my characters are sprites...How would I go about creating the characters as sprites and importing them into Torque? What about the animations? I know the steps for a normal 3D character, but what about a 2D sprite character? Has anyone encountered this answer or maybe experienced another thread with the same problem with a possible solution? Any help in the right direction would be greatly appreciated. Thanks.

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#1
01/10/2007 (12:25 am)
Sprites would be simple billboards, e.g. simple quads with the sprite textures on them that always face the camera.

Should be quite straight forward to implement although TGB would be a better option.