Black Unique Terrain At a Distance
by Jesse McKinney · in Torque Game Engine Advanced · 01/07/2007 (8:58 am) · 1 replies
I recently recompiled my blended terrain to a unique terrain because of the significant performance difference between the two. However, now when in the map about where the fog starts, I am seeing some odd black fog of war effect on the terrain that makes the terrain in the distance all black:
img177.imageshack.us/my.php?image=base00005381ig8.png
It also shows up in the command map black as well.
I was wondering if anyone else has seen this before or knows of the cause and solution. I have made plenty of Unique terrains in the past and haven't seen this before. The fog color is a bright orange so the terrain turning black is a bit odd to say the least
-Calsa
img177.imageshack.us/my.php?image=base00005381ig8.png
It also shows up in the command map black as well.
I was wondering if anyone else has seen this before or knows of the cause and solution. I have made plenty of Unique terrains in the past and haven't seen this before. The fog color is a bright orange so the terrain turning black is a bit odd to say the least
-Calsa
Torque Owner Jesse McKinney
Picture of it working
www.ascension-game.com/index.php/mod/gallery/file/display/image/170?asc=&sort=i....
Maybe in the next release GG can add in a check to make sure the texturemap and heightmap chunks are the same size so others dont have this problem in the future.