Michael's story: A life on the streets (DD)
by Jordi Langendoen · in Game Design and Creative Issues · 01/04/2007 (6:39 am) · 2 replies
Hello, I am working on my first game with the torque demo (3d game progamming all in one) and im now working on the Design Document for Michael's story: A life on the streets. I would like to hear some advices about the Design Document about what I could add more, since this is my first game I dont have much, lets say little experience in creating one.
It's a word file:
http://download.yousendit.com/8DE74F1C1E53C22A
thanks,
Jordi
It's a word file:
http://download.yousendit.com/8DE74F1C1E53C22A
thanks,
Jordi
About the author
#2
Can you describe the game concept in 2 or 3 sentences to begin with?
I've done a first pass at my DD but started getting a bit bogged down on the second pass. I suspect I'm trying to hard ;)
Since this is your first go, I'd suggest keeping things simple and evolve the project as you learn. Game ideas don't start with fully worked out concepts (well, mine don't) but start from a basic idea that evolves.
Just the title of your project I find interesting, do tell more.
Cheers and Good Luck!
01/19/2007 (4:33 am)
Yeah, the link has expired or something.Can you describe the game concept in 2 or 3 sentences to begin with?
I've done a first pass at my DD but started getting a bit bogged down on the second pass. I suspect I'm trying to hard ;)
Since this is your first go, I'd suggest keeping things simple and evolve the project as you learn. Game ideas don't start with fully worked out concepts (well, mine don't) but start from a basic idea that evolves.
Just the title of your project I find interesting, do tell more.
Cheers and Good Luck!
Torque Owner Shiraz