Game Development Community

Getting to setup TSE

by Karan amarnath · in Torque Game Engine · 12/27/2006 (4:28 pm) · 5 replies

I just purchased TSE and was wondering how to set up.The instructions are a little confusing.I downloaded tse milestone 4 .Now the mail that i got says i need to use the cvs repository.I can use that,but not sure if this is necessary.Another thing when i try to build the engine i get errors ,some headers not found in the direct x sdk.I just downloaded the direct x sdk(december).

#1
12/27/2006 (4:34 pm)
Use the downoadlabel version for now, so you can get used to things.

The december update seems to not be working so far. I'd try the previous version of October 2006
#2
12/28/2006 (3:01 am)
Thanks appreciate it
#3
12/28/2006 (4:17 pm)
Hi i get these errors when i try to compile the build
Warning 1 warning C4996: 'vsprintf' was declared deprecated c:\torque\tse_ms4\tse\lib\libqslim\mixmsg.cxx 79


Warning 2 warning C4996: 'strdup' was declared deprecated c:\torque\tse_ms4\tse\lib\libqslim\mxblockmodel.cxx 135


Warning 3 warning C4996: '_wsplitpath' was declared deprecated c:\torque\tse_ms4\tse\engine\platformwin32\dxversionchecker.cpp 149

Warning 4 warning C4482: nonstandard extension used: enum 'GFXVertexColor::ColorOrdering' used in qualified name c:\torque\tse_ms4\tse\engine\gfx\d3d\gfxd3ddevice.cpp 35


Error 5 fatal error LNK1104: cannot open file 'd3d9.lib' Torque Shader Engine

I am compiling them with visual studio 2005.net.Any solutions .I have the direct x sdk ,but there seems to be problem when compiling the tse sdk
#4
12/29/2006 (12:23 pm)
You can survive with the Warnings, but for the error (not finding the dll) you must set the path of the DirwctX include and library files in Visual Studio. Go to Tools/Options in the IDE and then locate your directories and set the path to the include and library files.

Usually the environment is correctly set if you install Visual Studio first and then DXSDK. If you install the DXSDK first the you must set your paths manually.

Luck!
Guimo
#5
12/29/2006 (8:37 pm)
Thanks alot Guimo.It was so simple.Thanks for the solution,appreciate it.