Added the swim/crouch code... animations not loading.
by Alberto Botero · in Technical Issues · 12/25/2006 (4:24 pm) · 0 replies
Hi :D
I've got a bug I just can't figure out. I added the swim/crouch code AND animations, as well as the "improved" update. When I run torque through Torsion, and I launch the mission, i get these types of errors:
Validation required for shape: knightmare/data/shapes/player/player.dts
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'root'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'run'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'back'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'side'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'swimroot'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'swim'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crouchroot'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crouchforward'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crawlroot'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crawlforward'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'fall'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'jump'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'standjump'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'land'!
... for the standard orc player, and for our custom characters:
Validation required for shape: knightmare/data/shapes/orderarcher/orderarcher.dts
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'swimroot'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'swim'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crouchroot'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crouchforward'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crawlroot'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crawlforward'!
Anywho, could use some help with it, it's gettin on my nerves :D
Thanks
I've got a bug I just can't figure out. I added the swim/crouch code AND animations, as well as the "improved" update. When I run torque through Torsion, and I launch the mission, i get these types of errors:
Validation required for shape: knightmare/data/shapes/player/player.dts
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'root'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'run'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'back'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'side'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'swimroot'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'swim'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crouchroot'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crouchforward'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crawlroot'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crawlforward'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'fall'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'jump'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'standjump'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'land'!
... for the standard orc player, and for our custom characters:
Validation required for shape: knightmare/data/shapes/orderarcher/orderarcher.dts
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'swimroot'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'swim'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crouchroot'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crouchforward'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crawlroot'!
Warning: (c:\torque\sdk2\engine\game\player.cc @ 308) PlayerData::preload - Unable to find named animation sequence 'crawlforward'!
Anywho, could use some help with it, it's gettin on my nerves :D
Thanks