Error building ms2dtsExporter in vc7
by Bryan "daerid" Ross · in Torque Game Engine · 06/03/2002 (10:33 pm) · 2 replies
Apparently microsoft changed the interface to their std::vector library. std::vector::assign now takes a size [u]and[/u] a value argument
#2
that is what I would do..
I have a hard time understanding Why it using the ms stl::vector implementation when there is one there in the engine.
08/20/2003 (2:27 pm)
Change the code to use the vector included in the engine?that is what I would do..
I have a hard time understanding Why it using the ms stl::vector implementation when there is one there in the engine.
Torque Owner Steve Lamperti
Imagine That!