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Error building ms2dtsExporter in vc7

by Bryan "daerid" Ross · in Torque Game Engine · 06/03/2002 (10:33 pm) · 2 replies

Apparently microsoft changed the interface to their std::vector library. std::vector::assign now takes a size [u]and[/u] a value argument

#1
08/20/2003 (2:22 pm)
I also am seeing this problem, does anyone have a workaround?
#2
08/20/2003 (2:27 pm)
Change the code to use the vector included in the engine?

that is what I would do..
I have a hard time understanding Why it using the ms stl::vector implementation when there is one there in the engine.