Game Development Community

Fading and Hiding objects

by Ben Immel · in Technical Issues · 12/22/2006 (11:55 pm) · 9 replies

Ive been trying to fix a problem in my game that isnt fading an object out when its picked up, and ive copied the code exactly, could anyone share some advice on getting this to work? Much appreciated.

#1
12/22/2006 (11:57 pm)
What code have you pasted? Have you implemented any other rendering resources?
#2
12/23/2006 (10:19 am)
None, I copied it from the '3D Programming All In One'
#3
01/08/2007 (6:34 pm)
Objects Fade Use 'startFade' consoleMethod...
#4
01/08/2007 (6:57 pm)
I tried to use that, but it said it couldnt find the function startFade or hide
#5
01/09/2007 (12:08 am)
Find in file( Ctrl+shift+'F' key ) -> startFade -> findButton Click
#6
01/09/2007 (3:22 pm)
Thanks!
#7
01/14/2007 (7:34 pm)
Code should be posted in the private forums only...
#8
01/15/2007 (6:21 pm)
I do Modification.
#9
02/16/2007 (6:40 pm)
I have the same problem, I have also copied the code, except one thing... ctrl shift f-key only finds the function in the code, not define it for the engine to compile (or at least the rest of the explanation by Chan was edited before I could read this) So could someone plz help me through this?