Please help me
by Kevin Wood · in Artist Corner · 06/02/2002 (4:19 pm) · 3 replies
I have been making games for a few years now and have recently gotten into the world of 3D game development. I use Direct3D and have been using DirectX's .X files. Is there a plugin to 3DS Max to export as .X so that I don't lose the texture information when going from .max to .3ds to .x, or should I not be using .X? Please do not tell me to use whatever engines, I prefer to write my own.
Thank you for your time if you choose to repond to this.
Thank you for your time if you choose to repond to this.
About the author
#2
06/02/2002 (4:46 pm)
I knew about conv3ds but it loses the texture data. Is the .X exporter a plugin, and if so can you send me a link? Your help is greatly appreciated.
#3
06/02/2002 (5:10 pm)
the .x exporter is in the 'extra/Direct3D/tools' directory of DXSDK CD. I am not sure what exactly is your problem with conv3ds, they both work just fine.
fred