gTexManager.h
by Desmond Fletcher · in Torque Game Engine · 06/02/2002 (1:39 pm) · 1 replies
I think line 288 needs this change:
//df U32 useName = tex->texGLName;
U32 useName = object->texGLName;
//df U32 useName = tex->texGLName;
U32 useName = object->texGLName;
Torque Owner Tim Gift