Game Development Community

Plain Text Field

by Richard_H · in Torque Game Engine · 12/15/2006 (11:25 am) · 1 replies

Hi,

I'm attempting to make a possible in-game script editer and I was wondering which text box would work best. All it will need to do is hold ascii text. What would work best here?

#1
12/16/2006 (12:12 pm)
I'm thinking about using GuiTextEditCtrl. I know that there are some bugs for GuiMLTextEditCtrl, do these apply to this aswell?