Models import, animations don't
by Scott Rieger · in Artist Corner · 12/14/2006 (10:49 am) · 2 replies
I am able to export static models and import them into the Torque Game Engine (TGE) but I have not been able successfully to export an animation.
I am using Blender version 2.42a and the DTS Exporter Plugin version 0.90.
I was able to import Nigel Symes' radar dts file (link can be found here:
http://www.garagegames.com/mg/forums/result.thread.php?qt=31722 )
into the TGE and the animation worked perfectly.
I then put together a radar model following his tutorial (single armature) and animated it following his instructions and made the changes to the script as required. I was able to import my model into the TGE but the animation did not work. After many attempts the results were the same--the model was imported with no problems but failed to animate.
I then decided to try exporting Nigel's model from my Blender/DTS setup. Again, I was able to import the model to the TGE but the animation failed.
The fact that the animation in Nigel's .dts file worked in the TGE but not when I exported it myself leads me to think that there is some problem with my Blender/Exporter configuration. I exported it as "cyclic" with zero ground frames.
I will e-mail my files to anyone willing to look at them. Thanks.
I am using Blender version 2.42a and the DTS Exporter Plugin version 0.90.
I was able to import Nigel Symes' radar dts file (link can be found here:
http://www.garagegames.com/mg/forums/result.thread.php?qt=31722 )
into the TGE and the animation worked perfectly.
I then put together a radar model following his tutorial (single armature) and animated it following his instructions and made the changes to the script as required. I was able to import my model into the TGE but the animation did not work. After many attempts the results were the same--the model was imported with no problems but failed to animate.
I then decided to try exporting Nigel's model from my Blender/DTS setup. Again, I was able to import the model to the TGE but the animation failed.
The fact that the animation in Nigel's .dts file worked in the TGE but not when I exported it myself leads me to think that there is some problem with my Blender/Exporter configuration. I exported it as "cyclic" with zero ground frames.
I will e-mail my files to anyone willing to look at them. Thanks.
#2
Thanks, a lot of trouble saved. It was an issue with the older version of the exporter.
02/16/2007 (12:23 pm)
Sorry for the delay...Thanks, a lot of trouble saved. It was an issue with the older version of the exporter.
Torque Owner Redacted