Key binding not working
by Christian · in Torque Game Engine · 12/11/2006 (11:22 pm) · 1 replies
I'm trying to bind keys so that when I hold my right mouse button and hit 'd', my character will run right (I have it currently turning right for d. My code in config.cs and default.bind is
moveMap.bind(mouse0, "button1 d", moveright); and
moveMap.bind(mouse0, button1 d, moveright);
Is there a way to do this?
moveMap.bind(mouse0, "button1 d", moveright); and
moveMap.bind(mouse0, button1 d, moveright);
Is there a way to do this?
Torque Owner Mark Junior