Game Development Community

MuzzlePoint on a weapon

by Papoute · in Torque Game Engine · 12/11/2006 (1:31 pm) · 3 replies

Could someone tell me where i should link the muzzlepoint on my weapon

for now it is linked on the root node of the mesh but the engine doesn't seem to detect it !

#1
12/11/2006 (2:11 pm)
Muzzlepoint should be linked under start01 along with the actual weapon mesh. Make sure your spelling is correct... muzzlepoint. Same as you have it spelled in your post.
#2
12/11/2006 (4:30 pm)
Hum ok thx i will look for the spelling
thx again
#3
12/11/2006 (5:25 pm)
You were right N R Bharathae
it works now i can't thank you enough :P