Game Development Community

How to make unrealistic supercar?

by Lee Latham · in Torque Game Engine · 12/08/2006 (3:12 pm) · 0 replies

I'm finding steering a wheeled vehicle utterly maddening, and it's making it impossible to make my game since I can't test my level with a car because the dang thing is impossible to steer with any sort of intuitiveness. I've tried the "return to center" resource, and that helps, I've tried changing to two wheel drive, and that helps, but still it's ugly ugly ugly. When I try to use my joystick it seems to interpret axis moves as button pushes, so I can't even get a nice driving experience that way. I've hacked at the wheeledvehicle datablock _endlessly_ with no luck.

So I'm wondering if anyone has any hints for creating a supercar that glides effortlessly over bumps without freaking out, just turns where I tell it to go without any annoying "physics", and basically just acts like an arcade car?

(If anyone thinks I'm doing something real dumb that's causing my troubles, please feel free to chime in, by all means!)

Any input would be _greatly_ appreciated! :-)

Lee

Edit: I should probably describe my symptoms. I'm using the Bravetree sample car. Out of the box, with no return-to-center, the car excrutiatingly difficult to drive in a straight line. With the return-to-center resource applied, the troubles are a strong tendency for overcorrection, where I end up kindof heterodyining back and forth rapidly trying to get control after making a small adjustment in direction.

The joystick thing I think it what is most maddening. I'm using a Logitech Extreme 3D Pro. Joystick works just fine on a player, but when in a vehicle I have to repeatedly move the stick to the left or right to get it to turn _more_, then repeatedly back again to try to center. For example, if I tilt it to the left and re-center the stick, the car will move in a slight left turn constantly. Tilt it left and re-center again, and it will stay turned left. Thus, I have to move it to the right twice to get it close to a straight line again. Like I said, as if it were a keyboard!

I'd be thrilled just to get the stick or a wheel working normally. BTW it works just fine with a flying vehicle.