Not all collision responses available in editor?
by Drew -Gaiiden- Sikora · in Torque Game Builder · 12/08/2006 (12:57 pm) · 3 replies
How come we can't select RIGID and CUSTOM responses in the level editor for object collisions?
#2
Just wondering
12/08/2006 (3:43 pm)
Well I guess i can understand CUSTOM, since that's used when you have some C++ response set up instead.Just wondering
#3
Impossible, too complicated so we forget this part. And then you arrive with something totally different from your initial idea :)
Hope they will revamp the physic system soon.
12/13/2006 (5:01 pm)
It's exactly the same way i resolve problem of conception with TGB ahah.Impossible, too complicated so we forget this part. And then you arrive with something totally different from your initial idea :)
Hope they will revamp the physic system soon.
Associate Tom Eastman (Eastbeast314)
I don't know about CUSTOM. I don't even know what it could be used for ;)